My idea was to create a protagonist for a realistic horror game. My inspiration was to create someone who feels likeable but also kind of a mess who has no idea what they're doing or how they ended up in this haunted place.
I sculpted the face in Zbrush, created the clothes in Marvelous Designer and created hair splines in Xgen. The helmet is my grandfather's old fireman helmet which I scanned in myself and then implemented as a nanite in Unreal!